
How much wastewater does the Washington DC wastewater treatment facility treat?
On an average day, the facility treats close to 300 million gallons of wastewater and has the ability to treat over 1 billion gallons a day at peak flow. Wastewater flows in from the District of Columbia and from Montgomery and Prince George’s Counties in Maryland and Fairfax and Loudoun counties in Virginia.
Where is the wastewater treatment plant in Virginia?
Wastewater flows in from the District of Columbia and from Montgomery and Prince George’s Counties in Maryland and Fairfax and Loudoun counties in Virginia. The plant opened as a primary treatment facility in 1937.
Where does DCDC water get its wastewater?
DC Water treats wastewater from the District of Columbia, Maryland and Virginia at the largest treatment plant of its kind in the world. On an average day, close to 300 million gallons of raw sewage flows into the Blue Plains Advanced Wastewater Treatment Plant to be treated.
How does DC Water protect our waterways?
To protect our waterways, DC Water is under strict requirements to dramatically reduce the amount of nitrogen and phosphorous in the cleaned water we discharge into the Potomac. In fact, our permit limits are some of the most stringent in the country.

Where does DC water treat wastewater?
DC Water treats wastewater from the District of Columbia, Maryland and Virginia at the largest treatment plant of its kind in the world.
Why is DC water under strict requirements?
To protect our waterways, DC Water is under strict requirements to dramatically reduce the amount of nitrogen and phosphorous in the cleaned water we discharge into the Potomac. In fact, our permit limits are some of the most stringent in the country.
10 Power Sets
There are five power sets that can play as the Healer role: Nature, Sorcery, Electricity, Celestial, and Water. Each of these powers has a pretty unique flavor; there are some consistencies between them all, but they all have something that only that power set brings to the table, too.
9 Instant Heal
Every healing power set has an instant heal power. It's typically a power that you unlock pretty early on in when leveling up, so you'll have access to it near the beginning of your characters' life. This instant heal heals both you and the lowest health team member or members.
8 Healing Over Time
HoT, or Healing Over Time, is an effect that just about every healing power set has access to, and accents heavily in the Nature power set.
7 Shields
The only way to ensure that you don't need to heal your team is to keep them from getting damaged in the first place. A few healing powers have access to a shielding power that prevents damage to you and either your entire team, or at least a few of them.
6 Supercharge
Every healing power set has access to at least one healing supercharge, and usually you'll have a couple of options. These supercharges vary in supercharge cost from 25%, 50%, or 100%, and they vary in exactly what they do, too. Some of them give your entire team a shield and/or extreme passive healing, for example.
5 Nature
As mentioned before, the Nature power set features heavily on keeping HoT going. HoT in Nature generally means you're releasing pheromones, the mechanic with which Nature healing revolves around.
4 Sorcery
Sorcery healing is the other healing power that launched with DC Universe Online, but it's changed a little bit over time. There are a couple of different ways you can go with Sorcery healing, too.
STAT POINTS PRIORITY
This Loadout is focused on Hybrid or Superpowered Playstyle allowing your character to use a mix of weapon and super power attacks attacks. Players must unlock these stat points after unlocking required Weapon Combos and Movement Innates (7 Skill Points)
water healer LOADOUT
High Tide [1A] improves Mending Wave [3] , Blessing of the Depths [4], and Tempest Guard [5A] Healing effect
WATER healer Tips
Don’t use all your Heals at the same time. Mastering their cooldown will prevent your group from dying and increase your survival chances against powerful Bosses
Tactical MODS
Restorative Adapter: Weapon attacks heal you and three other group members a small amount. This effect may only occur once every 20 seconds
